Build Log
  

------- Build started: Project: example, Configuration: Debug|Win32 -------

Command Lines
  
Creating temporary file "c:\GameJamEngine\games\nebulae\Debug\RSP00000A.rsp" with contents
[
/Od /I "..\..\ajblib\int" /I "..\..\ajblib" /I "..\..\utils\media_lib" /I "..\..\editor" /I "..\..\utils\property_system" /I "..\..\utils\tesselator" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "AJB_DEBUG=2" /D "_MBCS" /Gm /EHsc /RTC1 /MTd /GR /Fo"Debug/" /Fd"Debug/vc70.pdb" /W3 /c /Wp64 /ZI /TP
.\example.cpp
]
Creating command line "cl.exe @c:\GameJamEngine\games\nebulae\Debug\RSP00000A.rsp /nologo"
Creating temporary file "c:\GameJamEngine\games\nebulae\Debug\RSP00000B.rsp" with contents
[
/OUT:"Debug/example.exe" /INCREMENTAL /NOLOGO /LIBPATH:"..\..\ajblib\ext\gl" /NODEFAULTLIB:"LIBCD" /DEBUG /PDB:"Debug/example.pdb" /SUBSYSTEM:WINDOWS /MACHINE:X86 dxguid.lib dxerr8.lib dinput8.lib opengl32.lib glu32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib \GameJamEngine\ajblib\int\shared\console_null\Debug\console_null.lib \GameJamEngine\ajblib\int\shared\core\Debug\core.lib \GameJamEngine\ajblib\int\shared\log_null\Debug\log_null.lib \GameJamEngine\ajblib\ext\f2c\libf2c\Debug\libf2c.lib \GameJamEngine\ajblib\int\shared\file_sys\Debug\file_sys.lib \GameJamEngine\utils\igimp\Debug\igimp.lib \GameJamEngine\utils\tesselator\Debug\tesselator.lib \GameJamEngine\utils\media_lib\Debug\media_lib.lib \GameJamEngine\ajblib\int\shared\input\Debug\input.lib \GameJamEngine\utils\property_system\Debug\property_system.lib \GameJamEngine\editor\Debug\editor.lib \GameJamEngine\ajblib\int\shared\physics\2d\Debug\physics2d.lib \GameJamEngine\ajblib\int\shared\math\Debug\math.lib \GameJamEngine\ajblib\int\shared\graphics\image\Debug\image.lib
.\Debug\example.obj
.\Debug\glutils.obj
.\Debug\utils.obj
]
Creating command line "link.exe @c:\GameJamEngine\games\nebulae\Debug\RSP00000B.rsp"
Output Window
  
Compiling...
example.cpp
Linking...
Results
  
Build log was saved at "file://c:\GameJamEngine\games\nebulae\Debug\BuildLog.htm"
example - 0 error(s), 0 warning(s)